The Adventuress Cup - A Race for the Salish Sea

How It Works

The Adventuress Cup is both a real on-the-water race and a peer-to-peer fundraiser. Teams earn points through:

  • On-the-water race results

  • Fundraising (each dollar raised contributes points)

  • Pre-race challenges (Wind in Your Sails) and other activities

Fundraising and participation help directly support youth programs and the care of the schooner Adventuress.


Registration Categories & How To Participate


Sailboat with flying sails

1. Sailboat — Flying Sails

For sailboats equipped with spinnakers:

  • Race in the main fleet with flying sails.

  • Fundraising goal: Recommended good-faith pledge of $1,500 (peer-to-peer or direct contributions).

  • Registration includes an event burgee and a t-shirt; additional shirts available.
    (Skippers gather a crew and race under handicap rules.)


Sailboat without flying sails

2. Sailboat — No Flying Sails

For sailboats without spinnakers:

  • Same format as above but without flying sails.

  • Fundraising goal: Recommended good-faith pledge of $1,500.

  • Registration includes an event burgee and a t-shirt; additional shirts available.


Powerboat

3. Powerboat

For powerboats that want to join the pre-race parade (not a race class):

  • Cruise past the Adventuress and race course area during the parade.

  • Fundraising goal: Recommended good-faith pledge of $1,500.

  • Includes exclusive burgee and t-shirt; t-shirt extras available.


Powerboat

4. Dinghy

For small one-design sailboats (e.g., Laser, Opti, FJ, Hobie, etc.):

  • Separate dinghy race course.

  • No minimum fundraising requirement, but you’re encouraged to set a personal fundraising goal and create a peer-to-peer page.

  • Includes an event t-shirt; additional shirts available.


Powerboat

5. Virtual Boat

Participate without a physical boat:

  • Create a “virtual boat” team and fundraise online.

  • No minimum fundraising requirement (optional fundraising page).


Powerboat

6. Join a Team (Fundraiser Only)

Support a friend’s racing or fundraising team:

  • Sign up to help with fundraising or team support.

  • Does not include a skipper packet; race t-shirts can be purchased.

  • Note: Only use this category if joining an existing team — teams must choose a primary racing category.



Extra Ways to Be Involved

Even if you don’t bring a boat:

  • Join from shore — track the race and enjoy community festivities.

  • Fundraise or donate — support youth programs and the Adventuress.

  • Participate in Wind in Your Sails Challenges to earn extra points and engage in marine-related learning.